Unity Editor
JSON, edited where the game lives¶
JEditor is the workspace for the JSON your Unity project already ships. Balance data, configs, schemas, and API samples stay in the Editor.
One window for the JSON¶
Open a document, format it, and move between the text and the structure without losing your place. Search, C# preview, health, and local history sit on the same file.
Watch a pass through the Editor¶
Documents, structure, and the tools around them, inside Unity.
Put the JSON back in the Editor¶
Open Tools → DivinityCodes → JEditor.